Thank you for downloading Touhou Mecha (version 1.1).
This release contains Chapter 1 of the Touhou Mecha story, and the version number will increment when new Chapters arrive(2.0, 3.0, and so on). In the future, we will give readers the option of updating the game using a patch, or downloading the whole thing if they haven't gotten the previous installments.
Project status updates can be found on our Blog. If you have some comments, praise or criticism for Touhou Mecha you may leave a message on DSD's blog or forums. We hope you enjoy the story.
Table of Contents
Version History
Main Menu
In-game
Game Menu
Controls
Credits
Legal Notice
Version History
Version 1.0
Initial release of Chapter 1.
Version 1.1
Used JCC compression to reduce the filesize of the images.
Added the "Control Manual" button to the In-game menu.
Renamed screenshots folder to readme_images.
Updated readme_images.
Changed poses used when Rin is talking about the amulet.
Added "Version History" and "Table of Contents" to the README.
Added info to "In-game", "Legal Notice" and the intro of the README.
Updated title screen.
Basic Help
Main Menu
- New Game
- Starts a new game.
- QuickLoad
- If a QuickSave has been made, the QuickLoad button will be available. Clicking the QuickLoad button will load the QuickSaved game.
- Load Game
- Allows you to load a game by clicking on a save slot.
- Options
- Changes the game preferences (options/configuration):
- Display
- Switches between fullscreen and windowed mode.
- Skip Method
- Set Fast-Forward to work only on text that has been seen before, or on all text.
- Text Speed
- Controls the rate at which text displays. The further to the right this slider is, the faster the text will display. All the way to the right causes text to be shown instantly.
- Auto-Forward
- Toggles automatic advance. When set to "On", the text will begin automatically advancing when you exit the game menu, using the speed specified by Auto-forward delay(see below).
- Auto-Forward Delay
- Controls automatic advance. The further to the left this slider is, the shorter the amount of time before the game advances. All the way to the right means text will never auto-forward.
- Music and Sound Volume
- Controls the volume of the Music and Sound effect channels, respectively. The further to the right these are, the louder the volume.
- Reset to Defaults
- Reset all options to their default settings.
- Quit
- Exits the game; the game will be closed and ended.
In-game
To advance through the game, left-click or press the space or enter keys.
Click-to-Continue icon
-
When the Click-to-Continue icon shows in the dialogue box, you can mouse click, press Enter or Space to advance the text.
In all other cases, the transitions will automatically advance. However, you will still have the choice of skipping transitions and animations by clicking.
If you accidentally skip a transition or animation, you can "rollback" using the middle mouse button and click again to view what you missed.
Dialogue window buttons
- Menu
- Opens the game menu. See the Game Menu section for details.
- QS
- Does a Quick Save of the game. A quick-saved game can be loaded with a Quick Load (available from the Main Menu or the Game Menu). Only one quick-saved game may exist at a time.
- Auto
- Toggles automatic advance. When clicked, the text will automatically advance using the speed specified by Auto-forward delay in the Game Menu(see below) Left-clicking or pressing Enter will stop the auto-forward.
- FF
- Toggles fast-forward. When clicked, any text you have seen before will quickly advance until the left mouse button is clicked or the Enter key is pressed.
- Hide
- Hides the text window.
When playing a game, right-click or press the escape key to open the game menu. The game menu gives the following choices:
- Menu ▼
- Closes the menu and returns to the game.
- Save Game
-
Allows you to save a game by clicking on a save slot. Your most recent save will have white text.
You can also hover the mouse over a save slot and press Del to delete that file (you will be asked whether you're sure you want to delete it).
- Load Game
- Allows you to load a game by clicking on a save slot.
- Options
- Changes the game preferences (options/configuration). Same as the Options in the Main Menu section above.
- Main Menu
- Returns to the main menu, ending the current game.
- Quit Game
- Exits the game; the game will be closed and ended without saving.
- QuickLoad
-
If a QuickSave has been made, the QuickLoad button will be available. Clicking the QuickLoad button will load the QuickSaved game.
Caution! Unlike Load Game, QuickLoad has no confirmation message, and will immediately load the QuickSave when you click it.
- Control Manual
-
Opens README.html. (The one you're reading right now)
[edit] Controls
- Left-click, Enter
- Advances through the game, activates menu choices, buttons, and sliders.
- Space
- Advances through the game.
- Arrow Keys
- Selects menu choices and buttons.
- Ctrl
- Causes fast-forward to occur while the ctrl key is held down. Only works on text you have seen before.
- Tab
- Toggles fast-forward, causing it to occur until tab is pressed again.
- Mousewheel-Up, PageUp
- Causes rollback to occur. Rollback reverses the game back in time, showing prior text.
- Mousewheel-Down, PageDown
- Causes rollforward to occur, cancelling out a previous rollback.
- Right-click, Escape
- Enters the game menu. When in the game menu, returns to the game.
- Middle-click, H
- Hides the text window and other transient displays.
- F
- Toggles fullscreen mode
- S
- Takes a screenshot, saving it in a file named screenshotxxxx.png, where xxxx is a serial number. The screenshot will appear in the same folder as the .exe.
- Alt-F4, Command-Q
- Quits the game.
- Delete
- When a save slot is selected, deletes that save slot.
[edit] Credits
- Story and Art
- Daniel Chan (Graph)
- Programming
- Stephen Chan (SleepKirby) - general programming, GUI programming
- Graph - scripting
- Sound
- OverCoat - background music, sound effects
- FlameZero16 - background music
- Mixtape - sound effect editing
- Editing
- Theodore Suzukawa (Iced Fairy)
- Testing and Feedback
- Chapter 1 beta testers: 28JFJ, Kuri, Rhapsidodical Angel Sect, Yaersulf
- Dev testers: Iced Fairy, LTalon, OverCoat, SleepKirby
- Fonts
- adventure_subtitles.ttf by Neale Davidson
- Enigmatic_Regular.ttf by Darren Rigby
- maass slicer Italic.ttf by Peter Wiegel
- Free/ Creative Commons sound effects
- bladeengine.com
- flashkit.com
-
- S: Typical_-Tarantul-8221_hifi.mp3 by Tarantula Studios
- freesound.org
-
- S: Machine gun.wav by CGEffex
- S: WheelNutAirGun2.wav by acclivity
- S: basspulse.wav by SpeedY
- S: DoorSlamOpen.aif by bennychico11
- S: breaking_a_bottle_no2.wav by Connum
- S: screech01.wav by Pooleside
- S: waterdrop.wav by cubix
- S: Whoosh.wav by hgavin
- S: jetbike flypast.aif by tigersound
- S: plcan.wav by inferno
- S: plascanh.wav by inferno
- S: rltx.wav by inferno
- S: rlhvyx.wav by inferno
- S: Monster 5.wav by Sea Fury
- S: Doorslam.mp3 by HerbertBoland
- S: Porte pierre 2.wav by Slanesh
- S: elevatormotor1.wav by cumesoftware
- S: beep.wav by LS
- S: flamewind.wav by scarbelly25
- S: Laser Wrath 4.wav by marcuslee
- S: whatever.wav by aust_paul
- S: possiblelazer.wav by aust_paul
- S: LaserRocket2.wav by EcoDTR
- S: Elevator door 04.wav by LG
- S: elevator_motor.wav by pempi
- S: END.wav by ReadeOnly
- S: NOISEloop.wav by ReadeOnly
- S: hydraul1.wav by swelk
- S: slowblip.wav by CosmicD
- S: cannon.round.wav by alienbomb
- kyutwo.com
- soundfxnow.com
- Other
- brush.wav by Ted Apel
- Special Thanks
- ZUN for giving us a wonderful playground to work in.
- Sigma - developer site maintenance
- The Ren'Py team - the Ren'Py game engine ( Ren'Py home page ). Touhou Mecha v1.1 uses Ren'Py 6.12.2.1531.
- The Ren'Py community - technical support
[edit] Legal Notice
This game uses source code from a number of open source projects. For a list, and a location where the source code can be downloaded from, please view the LICENSE.txt file in the renpy directory, or visit http://www.renpy.org/wiki/renpy/License .
All Touhou Project characters and setting © ZUN & Team Shanghai Alice [homepage]. Touhou Mecha © 2012 Dai Sukima Dan.
The Touhou Mecha VN is freeware. It is available to download for free, but please note the following:
Don't use the game resources for other media, e.g. another game, video, etc, or modify the game. (If you do, please keep your creation to yourself.)
You may create derivative works of Touhou Mecha, so long as you follow the above rule. But don't sell them through commercial channels; the characters and setting technically still belong to ZUN.
You may use screenshots or video of an unaltered game under the fair use provision. (to inform, critique, etc.)
Currently, only the DSD Blog at dsd.faceroll.net is authorized to distribute copies of the finished game. Please contact DSD if you wish to host the game elsewhere.
If you seek an exception to the above rules, or want to clarify something not mentioned in this README, send an e-mail to staff (at) dsd.faceroll.net, or send a PM to Graph on the DSD forums.