Where we are now

So we missed the deadline I set for us. Entirely my fault too. I assumed we could keep at breakneck speed, but reality is a little more harsh. For example LT got a real job, which is great for him, but slows down writing considerably. I’ve lost my drive twice, and found that editing a novel is infinitely more difficult then writing one, especially if your job goes into overdrive. We have however made a great deal of progress, and I wanted to share what’s happened on the writing side, and what we’re planning for the future.

First I should explain what we’ve completed. The Reimu and Alice paths are done. The Flandre path is almost done. And we’ve started in on the “secret” and Patchouli paths. All together we’ve probably completely 3/5ths of what we were aiming for since our last post, and we have much more solid outlines of what we want to finish. Graph has also made massive strides with the remaining artwork, which he’ll probably explain more in detail in his own post.

What do we have left to do? Well finishing those last routes, programming it all together, and then a lot of editing. How will we handle all that? That’s something we’re still discussing with ourselves, and we’ll probably end up asking those people who are still interested in the project as well. I have a few ideas, but making a big deal about them when we still need to finish the routes is kinda foolish.

We’ll continue to keep you informed as we polish off routes, and when our programming starts in earnest.

12 thoughts to “Where we are now”

  1. I still believe in you guys, I hope that this project will see the light of day. Mabye raise a kickstarter? I’m not sure. Best of luck to you boys. Can’t wait for the game 🙂

  2. Glad to see you guys are still at it! Man, I remember being linked this project a good… 4 years ago and thinking “if only I had money that I could throw at them”. Well, I’ve hit adulthood since then, started a job, and now I have money! So if there’s any way at all to show you some support other than writing comments, do tell us about it (I vaguely remember you saying you didn’t want donations, but at the very least I’d still like to pay something for the game after you release it in full)

  3. It’s good to hear that the game is still coming along. Thank you for your efforts and I wish you all the best.

  4. Good luck! I’ve been waiting for this to be completed since I heard of it months ago!

    I’m willing to help with programming if you need. I’ve had lots of spare time and need something to distract me. This would be perfect.

  5. Seriously, I’ve wanted to help since I first learned of this. I tried contacting you on twitter and got no response. If you need help with anything please send me an email.

  6. Been here since the very start and I’m here to see it through to the very end and past that. Everything you’ve done in the game means so much to me and my life.

  7. I’ve been playing this game since the very beginning. Was in the closed beta test and everything. I’ve since graduated with a degree in computer science. I would really like to help you with the “programming it all together” part. I’m a recent computer science graduate with experience over a wide variety of languages and platforms, but very limited Ren’Py experience. So I would need a short ramp-up period. But I have the time, and I would really like to help you guys see this through. E-mail me if you’re interested.

  8. While I am not very good at programming (yet) and you said that you didn’t want donations. I would not mind paying something to you guys! I would like to try and give some support to you.

    Keep up the good work, really looking forward to it all!!!

  9. I’m extremely glad to see you guys are still working on this. This project was one of the first Touhou things I was exposed to when I first entered in the fandom and I always had faith that you guys would be able to finish it. Good luck!!!

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